Should You Become an Android Or iOS Developer?
By Arijit Banerjee
Android, iOS, and Windows are the operating systems taking over the market. Currently, the mobile industry is monopolized by iOS and Android. According to a recent survey, the two operating systems are accountable for about 96.7% of the whole market.
Recent demographics portray Android as the largest global player. This certain market share consists of mainly lower income areas and developing countries. Whereas iOS users are generally younger, highly educated, exercise greater engagement, and often earn well allowing them to spend more on each app.
Native Android app developers utilise the Java programming language to create Android apps and these are easily portable onto different mobile operating systems such as Ubuntu, Symbian and Blackberry. Additionally, Android apps can also be easily ported to Chrome OS. There was also a recent announcement that Microsoft would provide a simple method of portability for Android apps onto Windows 10 devices. Java is used extensively on various devices and operating systems.
Learning the language can open many doors, including developing apps for other devices and operating systems such as Windows and Linux. On the other hand, developing for iOS will require learning Apple’s development languages such as Swift and Objective C, which are used for Apple-centric development. The expertise required to develop these languages cannot be utilized on other operating systems. Apple uses the Xcode IDE with the iOS SDK to create apps. Most developers choose Swift owing to its exclusivity to iOS and OS X. Although, based on Objective-C, it is concise and relatively less prone to errors.
Reports vary about the simplicity of this method, however it is apparent that most of it could be more straightforward. Cocoa touch, an API used to build iOS UI elements, is what Swift works with. Meaning, the understandability required to create iOS apps isn’t exclusive to Swift, but to Cocoa Touch and the iOS SDK as well.
With Android, an IDE is required, which is most probably Android studio that programmes in Java while simultaneously utilizing the Android SDK.
The iOS simulator is comparatively much better for debugging than the Android emulators. On the contrary, Android studio not only has better autocomplete but is also accessible on a PC or a Mac, which is a huge advantage.
When it comes to feasibility, there is a clear winner in the market. The initial investment required to get started with iOS programming is significantly larger than that of Android as the Xcode runs only on Macs. It means that owning a Mac, iPhone or iPad is essential to begin the process.
New developers require a yearly registration fee of 99$ per year as compared to the low barrier of entry with Android developers who pay a one-time entry fee of 25$. Android apps are as profitable or better-paying than iOS apps for initial as well as in-app purchases. In addition to a larger market share and superiority in terms of feasibility, Android seems to be the choice for a developer who is starting out.
Android offers new developers an open choice to test their apps on the Google Play Store. Even though Android app development is a more time-consuming area to master compared to iOS, the level of complexity offers not only a boost of confidence, but the ability to master other mobile platforms like iOS and Xamarin.
So if you’re starting out in the world of app development, we’d suggest you give Android a shot.